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| This large map was built for Quake III: Arena. Although the layout didnt survive into the final form, this map was laid out using the floor plan of E1M1 from Doom 2. Several areas of the map had hazards and traps including a grenade trap triggered by grabbing a powerful power-up, a pit of deadly mist surrounding a bounce-pad to another power-up, and deadly green slime near the most powerful weapon and armor in the map. | |||
| Click the images below to view them full sized. | |||
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Q3DM11 Q3DM12 Q3DM8
Q3CTF2 MPTERRA2
MPTEAM5 MPTEAM8 |
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Copyright © 2002 Paul Jaquays |