ABOUT JENNELL • NEWS • PORTFOLIO • LINKS • PURCHASE ART |
LEGAL All artwork used in the construction of this site remains the property of Jennell Jaquays ('the owner'), and may not be used in full or in part without the express prior permission of the owner. The construction of this site and its ongoing development will not cause the owner to become liable for any infringement of any intellectual property rights of any third party. All artwork displayed on this site is copyright of its respective owner/s. QUAKE 2, QUAKE III ARENA, and QUAKE III: Team Arena are a registered trademarks of id Software, Inc. QUAKE III ARENA®, the stylized Q in QUAKE III ARENA®, the stylized Q in QUAKE 2®, and the images depicted in QUAKE III ARENA ® are the copyrighted, property of Id Software, Inc. The id Software logo is a registered trademark owned by Id Software, Inc. © 1994 Id Software, Inc. Dungeons & Dragons, D&D, and AD&D are trademarks of Wizard of the Coast. BACKGROUND IMAGES You lookin at me? - pen & ink - 4 x 8 (10.16 cm x 20.32 cm) - Copyright ©1993 FASA Corporation. Created for a game master screen for the Earth Dawn role playing game. [TRADITIONAL ART] Fried Ant Anime Logo - pen & ink - Copyright ©2000 Fried Ant Anime. Business logo created for a local anime and collectibles shop in Rockwall, TX owned by a friend. This wacky character was chosen from among several designs. Fried Ant has long since gone out of business. [PRODUCT LIST] The Black Queen - 2.5" x 2.5" (6.35 cm
x 6.35 cm) Copyright ©1997 Marvel Characters Inc. Wizards of the
Coast (TSR at the time I worked on it) made a dice combat game based on
characters from the Marvel Comics Universe. The image of a hero or villain
was engraved on one die face, and a symbolic representation of the character's
powers were engraved on the other die faces. My responsibility was design
the overall look for the dice art, then create the icons used for the
individual faces. The first challenge was to establish the relationship
between the iconic die image and the comic book character without necessarily
requiring that the player refer to a game manual. We wanted the player
to look at an image and say "That's Wolverine!" or "That's
Professor X." This had to be done within the tolerance standards
of the dice manufacturing process ... which couldn't guarantee that fine
detail would would show up on the finished die. The second challenge was
to work within those production restrictions to create icons that were
also percievably different from the Dragon Dice Line. [ART
& ILLUSTRATION] The original site was designed and built by Camilla Koutsos. |